http://www.stormeaglestudios.com/public ... nd_v2.htmlStorm Eagle Studios, the makers of the 2006 Wargamer Game of the Year
Distant Guns: The Russo-Japanese War at Sea released
Jutland today (December 12, 2008)
Go get the demo!

Quote:
Developed by the Award Winning Developers Norm Koger & Jim Rose, JUTLAND breaks new ground
yet again! Building on the technical success of DISTANT GUNS , the 3rd Generation render engine
installment of JUTLAND dramatically expands the boundaries of 20th Century Naval Warfare in all Directions!
JUTLAND pushes the envelope of the real time 3D military simulations with the most realistic
True Physics Ballistics ever created in a commercial wargame. Every shell fired is physically
introduced into the 3D Battle-Space, where it follows a true-to-life trajectory all the way to the target.
If the shell actually hits the target in the 3D world, it must then penetrate the armor of the ship’s hull,
deck, or turret based on the thickness at the polygon impact point!
On top of that, Storm Eagle Studios has created an unprecedented 3D naval game environment,
featuring hundreds of highly detailed, historically accurate 3D WWI Battleships, Cruisers, Destroyers,
and Torpedo Boats from the countries of Germany, England, and France.
Rendering ships out to 36,000 meters is totally unheard in naval gaming today, yet JUTLAND delivers
it with ease. Add that to a plethora of new features, JUTLAND is destined to become the new standard
for 3D Real time Naval Gaming!
JUTLAND packs all of the essential features you would expect from Norm Koger & Jim Rose, the team
that brought you Award Winning games since 1988 including The Age of Rifles, West Front, Age of Sail,
and The Operational Art of War, just to name a few!